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Rome if you want to

Very light posting this month... not sure why.  I can't blame quantity of work; that hasn't been bad.  But maybe the quality is such that I'm feeling the mental resistors starting to smoke a bit.  :-)

I've been slowly pondering and planning my April A-Z posts, and I hope to have an official announcement of my topic sometime soon -- probably whenever they get ready with the official 2013 sign-up gadget on the main site.

The other day, I caught the bug with another blog challenge.  William Dowie of Ramblings of a Great Khan is hosting a contest to come up with an awesome old-school D&D adventure with an ancient Roman theme.  It took me a while, but I did eventually come up with the kernel of something that could be cool.  It won't be a traditional "module" type adventure; more like an outline of ideas and first steps for setting up Roman-era characters in a sandbox setting with OSR-ish D&D rules.  Unlike my other project for a fantasy type RPG setting (which I think will have gravitas to spare), here I'm aiming for light-hearted and fun.  Can it work with the general high-lethality "murder-hobo" assumptions of low-level D&D?  We'll see!

Of course, if you mention fun characters and the ancient Roman era in the same sentence, many peoples' minds are drawn to the oeuvre de Goscinny over there.  I've actually never read these comics, though.  I may be unknowingly reinventing his wheel with some of the tropes... but we'll see.  I'll definitely cite my sources for some other blatant pop-culture borrowings.  I just hope it's finished by the end-of-month contest deadline...  :-)

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