The OC, Capt America watches the deployment of his forces
Game 3 of the Lords of War 1750 LW Bastogne themed tournament was against Matt and Easy Company of the 101st. Those that have read my other battle reports know this would be the second time that my 82nd had gone toe to toe with the 101st. The final mission was Breakthrough and the special rules we used were ice, snow and fog. Fog would be a real challenge for me because until it lifts its just like fighting at night. Which meant my observers would have a hard time seeing Matt's army.
Big Willie's 82nd
OC and 2IC
Full Engineer platoon with cart and 'zooks
Full Engineer platoon with cart and 'zooks
Cav Recon platoon
4 x Sherman platoon with 8 Easy 8s and a Jumbo
3 x 105mm guns
3 x Priests
2 x 155 Long Toms
Limited Air support
Matt's Easy Coy 101st
OC and 2IC
Full para platoon
Full para platoon
Full para platoon
4 x AT gun platoon with 'zooks
6 x glider 105mm
2 x para 75mm
4 x Int Jeeps
2 x 81mm mortars
Set Up
Objectives are on the road by the edge of the wire and near the top centre corner just behind the hill
Easy Coy dug in ready to hold off the All Americans
More Screamin' Eagles dug in near the guns
101st fire support
Wire from the 82nd pioneer supply carts is placed in no man's land to slow down Easy Coy
Tanks are ready to advance on the left flank while the infantry advance under cover
Capt watches as his platoons deploy supported by Priests
Turn 1
Easy Coy advances to the wire to breach the first line
Shermans advance but can't see anything through the fog
82nd advances through the house line while the 82nd Arty opens fire knocking out 4 stands of paras
Turn 2
The return fire from the 101st knocks out a stand while the Priests continue to advance taking out more paras
Turn 3
Cav Recon arrives from reserves and is met by a para platoon while another platoon seizes the nearest objective
The veteran 101st make short work of the wire obstacles
The 82nd Recon platoon breaks contact and moves back hiding in the fog
Turn 4
Shermans take out the 75mm guns and prepare for the counter attack from the AT platoon
2nd Engineer platoon advances along the edge of town
OP sherman gets into position to call in the steel rain
Turn 5
Paras continue to advance clearing the wire
AT guns and 'zooks move to engage the shermans with no joy
Priests continue to engage the 105 knocking two of the guns out while the Engineers continue their advance
Turn 6
Shermans give the AT guns a wide berth and attempt to attack the 81mm mortars
Paras breach the wire and seize the rear objective pushing the Cav Recon to the edge of the board
With the Grey hound bailed the paras are ready to assault
They destroy the platoon
Around the central objective an Engineer platoon attacks Easy Coy only to eventually break while the paras stay firm
In the end the 82nd lost 2 platoons while the 101st had lost 3 platoons. However, the 101st were successful in defending the objectives so the final score is 4-3 for the 101st. One of the important lessons I didn't realise until now was that when someone shoots everyone else can see them and fire on them. That means that I should have been shooting the depth platoons there were hitting my Recon platoon.
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